Mobile Automation Testing Tools: Test Automation For Rapid App Development

Mobile Automation Testing Tool

As with most development, mobile application development uses an agile way of working. Mobile app testing manually can be repetitive and time-consuming which costs you more time and money at the same time by onboarding more people to do the manual test. In line with sprint-based development, mobile automation testing has increased in popularity among […]

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Which Android versions should I test on?

Android versions to consider in 2017.

In the last Android statistics blog, I made the prediction that Android 7 would really take a larger market share. Obviously that was to be expected. We have seen Android 7 Nougat grow from 7.1% to 13.5% this month. It is not hard to predict that by November, Android Nougat will have reached a solid […]

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Which Android versions should I test on?

It has been an interesting couple of months for Android enthusiasts. The highlight probably has been the release of the Samsung Galaxy S8 and S8 Plus. Next to releases of new devices, Android Nougat is being released by manufacturers to more devices. We can see this in the Android statistics for the last three months. […]

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Which Android versions are most important for testing?

In the last few months Android Nougat (7.0/7.1) has started to gain market share according to the statistics that Google published. From previous new Android versions, we’ve seen that it takes about 6 months to gain more than 5% market share. Another sign of change is that Android 6.0 growth is slowing down. Here you […]

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Which Android versions should I test on?

Another month (and a bit) has passed, so Google has published new Android statistics [https://developer.android.com/about/dashboards/index.html]. There are no major changes but the trend is clearly visible. Only the latest Android version with market share (currently Android 6.0) is increasing. All other versions are stable or losing market share. This leads me to the next valuable […]

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Which Android versions should I test on?

At spriteCloud we know how important it is to test on as many as physical devices as possible. We know it is best to mix up the brands, models, screen sizes and performance of those devices too. We also know that time is precious and extra time is costly. We’ve seen device-specific bugs that appear […]

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